12 Practices

Extreme Programming consists of the following 12 practices:

Essential Practices

Ken Auer and Roy Miller propose in their book ("Extreme Programming Applied", page 71), that although it is better to start with all 12 above mentioned practices, it is also feasable to start with only the following 6 practices. Ken and Roy call them essential practices.

  1. Planning Game
  2. Small Releases
  3. Testing
  4. Pair Programming
  5. Refactoring
  6. Continuous Integration

© Copyright 2001-2002 by Manfred Lange, All rights reserved. Terms of use.
Last change: 7/28/2002